Recorded Training: Texturing and Bitmapping
October 5th, 2021 at 14:00 EST - Learn how to add roughness to a part, a design on a surface and use an image to drive a pattern
This training takes you through the basics of adding textures to a part using images and fields. After completing this training, you will have developed an understanding of the different options for adding textures as well as some applications for these textures.
Prerequisites: nTop Core Recording
What is Covered:
- Adding a logo to a part using Bitmapping
- Creating Textures from an image using Bitmapping
- Adding roughness to a part with Simplex Noise 3D
- Custom Blocks for creating textures like leather with Cellular Noise 3D
- Mimicing AM Metal Surfaces with Simplex Noise 3D
Please download the files below before our course begins.